GTA 6 Vice City: ALL HIDDEN DETAILS! (Video ID: DxSFcXVcZXw)

Source Video: GTA 6 Vice City: ALL HIDDEN DETAILS!

Published by YouTube Channel: CYBER BOI

Transcription:

In today's video, we're going to go
through all of the images Rockstar
released of Vice City and take a look at
some of the hidden details that you may
have missed. Stay tuned because some of
the hidden details are really
interesting and they tell us about some
secret features that might be in GTA 6.
Now, this video will be a longer one
than normal because there is just so
much detail to go through. I've just
finished writing the script and uh well,
I don't know how long this video is
going to be cuz I'm now recording it. So
sit back, relax, grab something to eat,
grab yourself a coffee, cuz this one's
going to be a long but interesting one.
So the first thing we're going to look
at is the Vice City postcard and then
after that we'll go through the other
images. But this image in itself has
some really interesting things in it. So
the first thing that we can see is just
how beautiful this water looks. We can
see here we got these darker areas
around here where the water is deeper
and we have some lighter areas such as
over here where the water is a little
bit more shallow. The actual different
shades of blue and green and kind of
like a tealish sort of color we have
going on in these waterways is extremely
diverse and vast. And to be honest, this
actually looks more blue than Miami's
actual water does. But the whole point
is to give off this kind of like Miami
tropics vibe. And uh this is actually
more like Bahamas colored water. Maybe
some of the greener bits are a bit more
accurate, but the whole point is to
convey not just an accurate image, but
an aesthetic image also cuz that is
important. and Rockstar have absolutely
nailed that balance in this shot. Now,
in this image, we're going to start off
at the bottom left. So, of course, we
have the visit Leonida badge, which uh
obviously is the tourist board for Vice
City and Leonida. Now, we can see in the
water here, we have these channel
markers. We have port and starboard. And
port is left and starboard's right. So,
if you're coming through this channel,
you're going the correct way. These are
channel markers just basically to show
where things have been dredged. Now
dredging is where you pick up sand from
the bottom of the seabed and create
these channels for ships to travel
through. So you have port and starboard
like for the way out and on the way in
ships would take the path which
corresponds to the signal marker. So
these ships are all following the
correct path. We can also see a lot more
variety in the boat. So down here we
have a center console boat. Looks like
we have the same boat over here. Might
be a little bit shorter but looks about
the same. Over here we have kind of
large yacht. wouldn't say it's exactly a
super yacht, but it's a very very large
boat. Probably about 65 ft there,
thereabouts. And over here we have a
another beautiful, this would be classed
as a superyacht. Um, probably on the
smaller end of the superyacht scale, but
still a superyacht. This is actually
more akin to what we've seen in Grand
Theft Auto 5, kind of that sort of ship
size. Actually, probably a bit smaller.
But there's one scene in the trailer on
a superyacht, and it looks like it could
be this one that Jason and Lucia were
actually on. And of course around here
we have all of these jet skis as well.
And we have over here what appears to be
the same boat as we saw over here. Now
in the background here we have a
catamaran which is basically like a twin
toll boat. These are actually really
common now in America. Over the past
kind of like 5 to 10 years these are
really taken off as a boat style. Now
there will be a separate video for
boats. I know I'm talking a lot about
boats but there's a lot of boats in the
shop. And if you also like boats or you
just like the channel please make sure
you subscribe because my goal is to one
day own a boat. So, any little bit
helps. Now, whilst we're on the topic of
boats, in the background here, we can
see a cruise ship, the rear end of a
cruise ship, which almost looks like an
apartment building. It's so big, but
we'll talk about that a bit later in the
video. And also, still, while we're
talking about boats, over here we have
what appears to be a smaller speedboat.
It looks a bit too big to be a jet ski,
so it's probably a smaller speedboat.
And over here, we have something called
a cigarette boat. Now, there's a whole
history about cigarette boats that we
won't go into this video, but pretty
interesting stuff. We also have some
wildlife as well. We have some birds
over here. In fact, every single shot
has some form of wildlife in it. It's
really impressive. And of course, we
have these sailing yachts over here. And
another speedboat over here somewhere.
Now, these little sandbank islands in
the middle, we can see the global
illuminations really bringing out the
light greens in the trees and also the
shadows making things look a little bit
darker. Really well done. I feel like in
Grand Theft Auto Online, this would be
the perfect location to kind of well
camp when people are flying over the
city. If you wanted to crack out a
rocket launcher, this is the place you
want to hide. There's also like really
good locations to kind of park your boat
up and just chill, relax, have some fun.
Um, this scene just looks so aesthetic.
Like, it's amazing. Over here, we also
have what appears to be a super yacht.
This looks like the If I zoom right in.
Wow, look at those pixels. Are you guys
impressed? Are you
entertained? This looks like the boat
that was in Grand Theft Auto Vice City.
Um, the actual game itself. In fact,
this looks like the marina that was in
Vice City. Um, yeah, I don't know. I
mean, it's too hard to tell, but it
looks like a similar sort of color
scheme and shape of boat. Now, over here
we have the ferris wheel, but we will
talk about that in another shot a bit
later on. Now, I want to move up towards
the skies a little bit because these
clouds, which are voluometric clouds,
they look really good. We can see the
areas that are kind of like overexposed,
which is kind of a bit like the
photographic style for the shot. But
overall, these clouds do kind of make
the image look a lot more convincing. If
you replace this with kind of like a
blue sky, just a flat blue sky, it takes
away from that kind of immersion and
realism of the shot. And of course, in
the sky here, we have a helicopter and
we also have some more birds. We can
also tell, now this is extremely nerdy,
and I'm sorry for this, but you can see
that you can individually tell the
blades of the helicopter in this shot.
Now, in a shot like this on a camera,
you'd have to go for a higher shutter
speed, a lower ISO, a larger f-stop
number to make sure all of this is in
focus, and you'd have to go for a higher
shutter speed, which means that you'd
get less motion blur. So, you would
actually see details like the if the
shutter speed was high enough anyway,
you'd see things like the blades of the
helicopter kind of freeze framed in air.
Not sure if that was intentional by
Rockstar, but looking at how much detail
they've put into everything else, let's
be honest with ourselves, it might have
been. Um, yeah, just a nerdy bit of
detail, which I find really interesting
cuz I am a nerd. Now, this could be some
wildlife down here. It probably is just
rocks, so we can probably ignore that,
but still interesting nonetheless. Now,
looking just across this waterway back
to where we saw this catar over here, we
can see that some uh kind of like
apartment buildings, houses, and some of
these have slipways and docks just
outside them. It'd be really nice if
they bring back that thing from Vice
City where we could buy and own houses.
Um, it'd be great to have a boat that we
keep outside and stuff like that.
Obviously, wishful thinking, but there's
a lot of apartment buildings and I'm
guessing this is where some of the nicer
houses are in this general vicinity.
Probably not the cheapest of real
estate. Um, but yeah, really nice area.
And looking just a bit further a field,
we have the same sort of thing going on.
You have some kind of larger houses,
some mansions, so to speak, and some
really, really, really nice boats in the
background. I say nice. We can't really
see. They're probably nice. Let's assume
they're nice. Now, if we zoom out a
little bit and just get a bit of
contextual information about the shot,
we can see the absolute insane amount of
skyscrapers. In fact, most of these
buildings are taller than most of the
buildings we had in Grand Theft Auto 5.
There's a lot of skyscrapers going on
here. And the downtown area of our city
looks like it's a bustling hub of life.
And some other things that I did notice
as well is, for example, we have this
crane, which obviously goes down the
side of this building. Absolutely huge.
And it's I mean the scale is really hard
to tell from this angle, but it looks
like it's bigger than any of the cranes
that we had in um GTA 5. Now, before we
get back to the skyscrapers, I just
quickly want to talk about over here.
Once again, we have these smoke stacks.
And I spoke about this in my Port
Galhorn video. The smoke stacks look
insanely realistic. Like the actual
smoke coming off them, especially when
you think about like how far away this
camera shot is. To be able to see smoke
coming out the top, that's a pretty
large draw distance. Um, and then just
behind it, it looks like we have a kind
of like control tower. This blob here,
which could be the airport. I need to
kind of update myself in a bit of
mapping knowledge, but it looks like it
could be an airport. And in the
background, we have some larger
buildings as well. We also have some
quite nice architecture buildings over
here. And it's the same actually for
pretty much all of these buildings. They
look very, very Miami. Now, with these
skyscrapers, obviously, we've had
multiple theories about how many
interiors would be visitable. In my
personal opinion, if 5% of the interiors
in this game are visitable, that's an
absolutely insane amount of interiors
and not really a number that I can
properly comprehend. Um, obviously we
had that 70% figure floating around. I
am I mean obviously that would be great,
but I I don't think it's possible. And I
think that even if we had 5 10% of the
interiors explorable, when you think
about, you know, how many possible
interiors there could be in this shot
alone, I think it would take us years to
find all of those interiors just in this
area, never mind the rest of the map.
So, I'm optimistic, quietly optimistic
that maybe there'll be an unspoken
amount of uh interiors that we can
visit. But obviously, I have to appeal
to the realistic myself. And you know,
already everything we see here is beyond
what we can comprehend in a video game.
Never mind factoring in in like a sheer
amount of interiors on top of it. So,
we'll have to see. We'll have to see.
Now, in the first trailer, we saw Jason
and Lucia in the car going over this
bridge heading towards this stadium over
here. I'm just going to circle that so
you can see. The stadium's over here,
and we'll talk about that in a in a shot
a bit later on because later on we see a
shot that is taken at night from what
appears to be kind of this building over
here, or maybe one of these buildings
over here. I think it's a shot taken
from here, but we'll we'll go to that a
bit later on. Now, there is one thing in
the shot that confuses the hell out of
me, and maybe you guys can come up with
some theories. What is this? If I zoom
out a little bit to give it a bit of
context, what is this down here? This,
in my opinion, this looks like either
the back of a whale or something or an
oil slick or a rock or maybe the base
part of a bridge. So, in a on a bridge,
you see over here on a bridge, you have
these little bottom pier sections here.
This is designed so if a ship hits it,
it doesn't take out the main bridge
structure. I feel like I don't know. I
feel like that could be part of a like
kind of a bridge bar system. I don't
know. You guys let me know. It's
confusing me and it's bothering me. So,
please comment your theories cuz it's uh
it's annoying me. Now, let's go to the
next shot. So, in this image, we can see
a lively scene from the Windwood area of
the map. So, let's get right into it.
So, from left to right, we can see P E R
L E. And this is La Pearl. It's a
neighborhood in Vice City. And there is
like a full GTA wiki page about if you
want to read a bit more about it. But
basically, this is one of the
neighborhoods in GTA 6. Now, if we just
go down to the left down here, we can
see uh there's a guy sat against this
wall and he's sat with what appears to
be Chop, I don't know, alternate
universe. It's Chop's longlost brother
or sister. Um, yeah, the detail even
then from this distance, like we are, if
I zoom all the way out, we can see we're
actually some significant distance away
from the dog. And with the way the light
hits the dog's face, we can see still
quite a bit amount of detail. It's just
I'm still blown away by how much detail
there is in absolutely everything. Like
this game is going to run on a
PlayStation 5 and an Xbox. Like what?
Then moving just to the right once
again, we can see this amazing ray
tracing. We can see the exact reflection
of everything happening above the scene
at the correct angle. The ray tracing is
just incredible. This goes straight back
to what I was saying about this working
on a PlayStation 5. It it boggles the
mind. Now, looking just above, we can
see firstly these dirt bikes look
amazing. And we'll get back to some
stuff over here in a second because
there is some interesting bits, but we
have this side by side kind of like
off-road buggy sort of thing. Um, few
things to notice. Obviously, the wheels
are massive. These are absolutely huge
for this sort of vehicle. But the
suspension is purple. Obviously,
matching into whether this is like a
gang related thing or not. There's a lot
of purple accents going on in people's
headear and stuff. So, you know, maybe
it is possible to actually change the
color of kind of like individual
components, things like suspension, all
of that sort of stuff. Maybe that's
possible. Once again, just speculating.
The guy in here is hanging his arm out
the window, and you'll see this from
quite a few different people in various
shots. It just makes NPCs look far more
realistic. Now, we can see that a lot of
people are wearing like masks, different
headwear. They're color they're color
coordinating their outfits. It just
looks really kind of aesthetic.
Personally, it makes me really excited
to see what we can do with our
characters, especially with Grand Theft
Auto Online to see what customization
options that we'll have. Now, something
that I do want to talk about is on these
dirt bikes down here. So, first thing to
note is that these people are kind of in
different positions in terms of where
their feet are positioned. So, this
person has their feet much further back
on the pedals than this person here. Say
pedals, you know what I mean? The pegs,
the clutch, and yeah, you I'm not
massively clued up on motorbikes. Sorry,
guys. Cars and boats are my
thing. Um, but you can see them in
different positions. Also, we see that
they're wearing gloves and color
coordinated gloves as well. Now, of
course, we have this person doing a
wheelie. Once again, looks amazing. We
can see some exhaust smoke coming from
the bikes like especially from that sort
of distance and also how far away we are
from that activity. Just that detail is
absolutely beautiful. Now, obviously, we
have a lot of street art going on here.
really interesting to see if Rockstar
actually got artists to make this stuff
or whether Rockstar created it
themselves or maybe they employed some
artists to create some of this stuff. I
think it's really cool and you know a
lot of credit to go out to them because
this stuff is genuinely really
impressive. Now over here we have what
appears to be an income tax office and
it says real estate
um
monoty notary something fee I don't know
but I don't think this would be like a
real visible location but there's a lot
of references to stuff that is actually
in the Wimwood area and things that are
actually in Miami you know tax offices
and stuff like that it's really cool
attention to detail that just helps once
again and I keep saying this but make
this world look more convincing and
going back to the left we can see the
dirt on the back of this sign. Really
nice. Now, going over to these NPCs over
here, we have obviously an NPC walking
on the side of the street who's it looks
like he's built pretty well. He actually
looks a bit like Lincoln Clay from Mafia
3. I don't know, guys. You let me know
what you think. H over here, we can see
a character has their eyes closed cuz
they're probably blinking. And this is
like one of those things that Rockstar
just do really well. Like this shot is
realistic because when you take a random
photo, there will be someone blinking in
the shot. especially this amount of
NPCs. It's quite likely just another
piece of attention to detail that
Rockstar have included. Now, back up to
the top of this shot. So, we firstly
have some birds sat on top of the sign.
And this brand here is called Manman.
And this sign says Pashame Delissio,
which basically means cheap but
delicious in French, which is such a
rockstar on brand thing to do. Having
brands with like kind of semi [ __ ]
taglines, it's it's just unbelievably
rockstar. Looks like this brand do
things like snacks, um, some drinks,
maybe like coconut water, strawberry
water, stuff like that. And that looks
like it's dog food. Is that dog food in
a tin? You tell me. This logo looks very
similar to the Marmite logo. Um, so it's
pretty cool. And we even go to the right
of the shop. We have these apartments.
And we'll talk about this a bit later
on, but as you can see, you can't see
any interiors for these apartments. Now,
me personally, I initially thought maybe
this meant that we won't have interiors
for these, but a few people have made it
clear to me that as you move closer to
these objects and these interiors, you
might go from like this kind of like
blanked out window effect um into
something like, you know, see the
windows look a bit blanked out. You
might go from this into something a bit
more kind of like a parallax effect or
an actual interior. The whole point is
is rendering all interiors from this
distance isn't possible. Now, do I
personally believe that we'll be able to
visit all of these interiors? Like I
said before, I highly doubt it. But to
make the interiors look more realistic,
obviously from this distance, they're
not going to render them all in cuz it's
just a waste of GPU usage for whether
it's your PC, console, whatever it might
be. Now, over here, we have obviously a
Chevy and a guy hanging his arm out the
car. But that's not the interesting bit.
The interesting bit is just behind it.
Simon's tires. Now, these are actual
tire shops. Now, this is a stretch and
once again we are walking heavily down
speculation street. Maybe when we pop a
tire or we need to buy bulletproof tires
or colored smoke tires or something like
that. Maybe we just have to go to a tire
shop rather than going to like a normal
garage. Maybe there's different garages
for different things. Different garages
for paint shops and wraps, different
garages for like auto repairs, different
garages for modifications. Just throwing
ideas out there. But with how far
Rockstar are going with attention to
detail, I wouldn't be surprised. Now, on
the street here, we of course have a lot
of trash. And we've, you know, you'll
see this throughout all of these shots.
We'll have little bits of dirt and
debris on the road, which just makes
these shots look almost photo realistic.
And then, of course, we have some
highway signs over here. And just moving
down, we have a motorbike which has
indicator lights on the rear, which is
interesting. Now, there's been a lot of
conversations and speculation whether
vehicle indicators will actually work. I
think maybe if we slightly turn the
controller, like slightly turn the
vehicle left or right, maybe an
indicator will come on depending how
hard you turn it. If you, you know, turn
it really hard, then maybe not. I don't
think there'll be a dedicated button for
it on a controller. I just think like
that's a bit of a waste of controller
resources to do it for a feature that
the masses probably wouldn't want. Now,
before we talk about this vehicle here,
I do want to mention that over here,
these blades of grass, you can see
individual blades of grass. And I know a
lot of people spoke about this, but it
still blows me away that this just looks
so realistic. Over to this vehicle, we
can see firstly the differential in the
back. We can see the exhaust smoke,
which we've just spoken about before.
Looks really good. And twin exhaust,
twin lots of smoke. These rims are the
biggest rims I've seen on a vehicle in a
GTA game. Maybe compared to the first
trailer, they're about the same size as
the pink vehicle in the first trailer.
But that's not the interesting bit. The
interesting bit is that the front wheels
are bigger than the rear wheels. And to
make the car level, the front suspension
has to be lower than the rear
suspension. Now, we spoke about this in
the Port Ghorn video, but I personally
believe that we'll be able to not only
change the ride height of the front and
rear independently, but actually choose
different size wheels for the front and
rear to give our vehicles kind of
different aesthetics and angles and
stuff like that. So, this just shows
that Rockstar are taking modifications
far more seriously. We can see on the
back of this vehicle, we have these red
lights at the rear, which once again,
keep saying it, but they look realistic.
And we can see ray tracing doing wonders
here on the chrome at the bumper, on the
reflections on the window, on the side
of the car. I mean, ray tracing in
itself just helps things look far more
realistic. Really, really, really
impressive stuff. Even things like the
underside of this bridge, you can see
water marks or water has ran down the
bridge. They've definitely done their
research. And obviously we had those
rumors back in 2019 that they had scouts
in uh Florida and near Miami looking at
locations, taking photos, and basically
just recreating those scenes in the game
with Rockstar's flare. It's really,
really cool stuff. Now, this location
here appears to be enterable. So, it
looks like this door is open and this
here is a window that goes through the
shop. Goes through one window and goes
through another window the other side of
the shop. So, and we can also see
reflections here of the trees up here.
So, it does appear like this is actually
an enterable interior over here. Not
sure what it could be. Can we see what
it is? Ah, tactfully placed trees. Thank
you, Rockstar. I guess we'll never know.
And from now on, we will keep seeing
this the Gloriana number plate. We know
that Gloriana is supposed to be the
Georgia part of the map for GTA 6. So,
we'll keep seeing that from now on. Now,
this shot probably deserves its own
video, but this shot is there's so much
going on, and I think the best way for
us to do it is just to go through it
step by step and go through kind of the
individual points of interest. And there
will be so many things I miss, like
thousands of things I probably miss in
this shot, but I will do my best to try
and cover everything in as much
information as possible without missing
anything. If I have missed anything,
it's not intentional, but make sure you
drop in the comments just so I notice it
and maybe at the end of this series,
we'll go back and revisit some of the
things we missed. So, at the bottom of
the shot, we can see this poster. Now,
this poster down here is obviously
advertising this building. Now, this
building, the Samrian, is either a hotel
or like the Samrian apartment blocks.
I'm not really too sure. It looks like
it could be a hotel. We have this kind
of like veranda public area that has
like a a pool over here and a nice
little seating area. And we can also see
if we move up a little bit, this appears
to be an interior or the very minimum a
parallaxed interior. It appears to
follow the shape of the wall. The wall
will follow that way. So it could
actually very well be an interior. We
also have these really beautiful lights
across the balcony which maybe Rockstar
use a sort of system where you know
interiors that are enterable will have
some sort of feature that stands out so
we know they're an enterable building.
Now looking down here we can see there's
actually windows open in these I'm not
sure if these are actually apartments
themselves or hotel rooms whatever it
might be. And we can also see over here
what appears to be an open interior for
what could be maybe parking maybe a
hallway maybe a room. I'm not sure you
guys make sure you let me know down
below. Now, looking down here, if we
move down to the bottom of the image, we
can see that there's of course a lot of
vehicles going on, but also some
vehicles don't have headlights on. When
I say some, I mean one vehicle. This
vehicle down here has kind of red lights
at the rear, but no lights at the front
of the vehicle. So, we can see the rear
lights, but maybe it's an option to turn
off your headlights. Maybe you don't
have to have headlights on all the time.
You know, some people do drive around at
night and forget to put the headlights
on. I know you have to flash them on the
bloody road. It's annoying. But yeah, we
can also see all of these NPCs. Now,
just to make this 100% clear, we can see
NPCs here. And we can see NPCs over
here, over here, over here, over here.
And let's just zoom out. See how far
away we actually are. We can see NPCs
down at the very bottom of this image
from this draw distance. That is almost
unheard of in a Rockstar title. Um, in
fact, that's almost unheard of in any
game. Let's forget Rockstar. Let's just
talk about any game. It's absolutely
incredible. And once again, the
headlights of these vehicles look so
realistic. You know, this over here
appears to be like maybe like a Porsche
Macan or something. It looks like we got
an Evo over here. Um, yeah. I mean, cuz
obviously some of these vehicles may be
new or adaptations of previous Rockstar
vehicles, it's hard to say exactly what
the vehicles would be called. So, I'm
just going to refer to them to their
real names. We got a a Lamborghini,
which probably would be an infernus in
the game, but yeah. And also over here,
we can see that uh the concert hall, we
can see through this window into this
kind of walkway here. So once again,
that is either an interior or just a
window. Not really sure. Now, the
concert hall is an interesting thing to
talk about. And the reason why it's such
an interesting building to talk about is
a lot of games online will have events.
Fortnite had online events, music
events. There's all sorts of really cool
stuff that we might be seeing in online
for GTA as well. You know, this would be
a great opportunity for Rockstar to do
collaborations with rappers, singers
where we can attend online events. I
think Rockstar probably will go more in
that direction of a fully fleshed out
online system to compete with the likes
of Fortnite and all of that in terms of
the the offering that they have for us.
You know, maybe it's stuff that we might
not enjoy, but it's definitely stuff
that would be really cool and a
different approach. And these venues all
look like they're for that to take
place. Now, walking across this bridge
from the main concert hall, we go to a
place here which has like ballet. And we
can see that this building here is the
Galina uh Baller Baller Ballet and Opera
House. Baller
um the Galina Ballet and Opera House.
Now, once again, I mean, ballet, I
imagine most Grand Theft Auto players
aren't into ballet. I feel like this is
more like a high life association thing
where you know as you become very rich
in the game maybe you'll hold meetings
at the opera house or something. I don't
know just spitballing ideas. Now looking
over here I will talk about this up here
in a second but we have the Vice City
Art Center. Now once again these
interiors don't look like they are
rendered in. They look like real
interiors. However, up here this does
look like a real interior. It's really
hard to tell what's going to be a fake
interior, what's going to be real,
what's going to be parallaxed, but
obviously we have this Vice City Art
Center, which once again is a
opportunity for Rockstar to collaborate
with artists, painters, and actually
have their work advertised in GT online
and maybe an option for us to buy
artwork from creators and have it in our
apartments and and properties and stuff.
You know, I am just I'm reaching here,
but at this point, anything is possible.
We are talking about Rockstar. Now, of
course, we have this walkway above the
art center sign, and that goes over to
here. And this looks like it's an open
door. It looks like a sliding door
that's open for us to come in and out
of. And this looks like to be like a
balcony area. This um thing here, this
kind of like yellow thing, looks like
it's a weight rack. And maybe these are
weights stacked down here. It's so hard
to tell. I'm sure you can understand.
This is really difficult to pinpoint
what we're looking at. Looks like we got
a table over here with a TV on it or
something. Maybe this is someone's
balcony. Maybe this is part of the art
center. Maybe this is an exhibit. It's
really hard to tell. We also have some
stuff on the roof over here. Is this
trash? I don't know. So, this blue thing
here that's covered up. We also have a
blue thing here. Not sure what that
could be. Is that artwork outside? Are
these H is stolen art? Maybe. Maybe
there's an art heist. Maybe we heist
some art in the game. That would make
sense. Now, looking down towards the
entrance of the art center, we can see
once again NPCs down here. People sat
down. We have escalators going up. Um, I
just can't believe the draw distances on
this. It's absolutely incredible.
Rockstar are pretty good at making
games, aren't they? Now, looking at this
highway once again, these pink lights
are absolutely beautiful. They look
amazing. Um, not much to say in terms of
the traffic here. We've got buses, we've
got trucks, we got different vehicles,
SUVs, pickup trucks. But over here, we
have this Navit track truck. Now, this
Navatrack truck, I'm assuming, is going
to become important. We saw in the
trailer there was a shot where Lucia
jumped into the back of a moving truck,
and these Navi Track containers also
appeared in the 2022 leaks. It looks
like this is probably like the in-game
version of MK. It looks like these Nav'i
track trucks are going to be in some
part mentioned in the story or a side
mission. Now, moving upwards a little
bit, we have the Sahara Arena. Now, it
looks like this is a play on Amazon,
supposed to be like an Amazon arena. And
we can see that the basketball team is
the Vice City Naros or Naros Naros.
Naros Naros, I don't know, guys, you
tell me. Now, from this sort of distance
is where we started to see the NPC break
up a little bit where we're seeing
vehicles still, but we aren't seeing any
NPCs. And I'm just scrolling to see if I
can see any. I don't believe I can. Now,
of course, this arena is probably going
to be very important. A lot of
basketball events and a lot of shows and
stuff happening. I'm not sure if this
will be a part of the story, but I'm
hoping it's something that we can go and
do, watch, and engage with. I hope so
anyway, cuz it's it's, you know, it' be
really cool. It looks like from the
first trailer and of course seeing it,
you know, in all of these this artwork,
it looks like a key part of the map to
say the least. So maybe there will be
some more involvement in the main story
from this. So, in the background here,
it looks like we have the kind of Hard
Rock Cafe. I believe it is. I'm not too
sure. It kind of looks a bit like it.
It's in the same kind of geographical
location, so I'm assuming that's
probably what it is. In the background
here, we have a boat and on top we have
the navigation lights. Now, before we
talk about the cruise ship, because I've
got a lot of questions and I don't
really have many answers. Before we talk
about that, let's talk about the ferris
wheel. And this of course in on the
Delparo Pier in Grand Theft Auto 5 was a
really popular thing. Um just from an
aesthetics point of view, it was a
landmark. It was a pinpoint. Not really
many people used it, but it was a
landmark in Grand Theft Auto. And it's
nice to see something similar back for
Vice City. Once again, it helps kind of
like geoloccation. And this is something
I spoke about a little bit in the last
video. Um significant landmark. So when
we're navigating the map, we kind of
know where we are. This is kind of one
of those things that will act as a
significant landmark. This will be, you
know, let's meet up at the ferris wheel.
That will be the the kind of general
approach. Now, let's talk about the
cruise ship. So, the cruise ship, it's
really hard to kind of make out what's
going on with the cruise ship. So, at
the back of the cruise ship, we have the
bridge up here. Now, the bridge is where
you pilot the ship from. It's where you
captain the ship. Normally, bridges are
at the front of the ship here. This ship
layout is a little bit weird. Maybe it's
similar to um I don't get me wrong, I
love boats, but I'm not that clued up
with cruise ships. We can see down the
side here we have lifeboats. And we also
have the kind of stripes going down the
front. Now, these stripes look very
similar to the piano color scheme for
the front of their ships. And we also
have some like navigation lights, but
Rockstar have been pretty accurate to to
how ships look. Now, I've seen a lot of
conversations about driving the ship and
the interior of the ship. And I do have
to say cruise ships, especially of this
sort of size, they are mini cities
within themselves. Like to model this
whole thing out, it's like modeling a
whole different map. So I it'd be nice
if we can go inside it. It'd be nice if
we can drive it. Of course it would be.
That would probably be a year's worth of
content for me. But um I'm not I'm not
I'm not really in I am bothered. It's
not going to be the end of the world if
we can't drive it. It would be nice to
do that though. But yeah, we'll just
have to play things by ear and see see
what happens. Now, once again, we have
these boats down here. Now, I spoke
about this in a dedicated boats video I
did for trailer one. But the white light
on top of the boat is an anchor light.
So, when you drop your anchor in the
water, you know, to make sure you stay
still, the white light's on. So, if you
see a boat without a white light, it's
moving. If you see a boat with a white
light, it's at anchor. So, this boat's
at anchor. That one's at anchor. And if
you see a green light, it means it's uh
the right side of the boat is facing
towards you. through the starboard side.
If you see a red light, it means the
left side of the boat, the port side is
facing towards you. Once again, this is
just attention to detail from Rockstar.
I would do anything to interview the,
you know, the team that works on the
marine side of Grand Theft Auto 6 one
day. I would love that, but with
Rockstar secrecy, that'll never happen.
But I would love it. You know, they've
got to be interested in boats to get all
of this sort of stuff bang on. I love
it. Rockstar Games, man. Now, the port
area of Vice City is massive. You know,
we've got like 1 2 3 4 four gantries for
loading cargo ships. Yeah. And
obviously, we have all of these cargo
bays over here. I mean, this if you
actually just think about how big this
whole area of cargo storage is, like in
terms of the dock, it it's massive. It's
just going to be impossible for any of
us to explore all of this. Like, even
when the game comes out, we're going to
have to map the game when the game comes
out. Then of course we have this signage
in the background, these advertisement
signs which uh we can't really read
what's on them but they're really cool.
Now what's really interesting about see
this building here? See how we've got
this kind of like black thing moving out
over here. Let me just show you in a bit
more less detailed but it's more zoomed
in. So this here is usually what goes
across to the ship so people can board
the ship and get on the ship. Now these
are terminal buildings. It's kind of the
same thing you have at um airports but
it's for boats. It looks like there's
probably another one of these behind
this ship. Um, or this ship is moving.
Potentially the ship is moving. I can't
see a wake behind it. Maybe it's not
moving. But yeah, so this is kind of
like the whole like terminal building of
Miami. The, you know, for the port of
Miami. And of course, we have a
helicopter in the sky. And then once
again, looking to the distance. This
draw distance is absolutely incredible.
Amazing work. Absolutely love it. just
such a beautiful map. You know, I
sometimes get comments that, you know, I
just glaze Rockstar, you know, and I
have been critical of Take 2 in the
past. I think we all have been, but it's
hard to look at this and to look at all
of this. It's hard to do that and not
appreciate the amount of work Rockstar
have done here. I Well, I say I none of
us have ever seen anything like this
before. This isn't a a game. This is a
world. Rockstar building a world an
ecosystem and environment for us to
spend the next 10 years and you know th
this is probably a topic for a different
video but when we talk about the pricing
of games if this you know obviously the
more affordable a game is the better it
is for everyone people don't like to
spend money especially with you know the
world's current climate but if this game
does cost $100 like people are saying
that it will do maybe it will do can you
honestly say that this wouldn't be worth
it cuz I can't obviously my financial
situation isn't the same as everyone
else's. But if this game cost 500, I
mean, I'd rather buy this game than buy
a console or buy a PC. If I had to
choose between, you know, sticking with
my current setup um and buy and playing
this or buying a really nice TV or
whatever or something that costs five
times as much as this game, this game
wins over pretty much any purchase I can
make. Um yeah, I don't know. Anyway, now
there will be loads of things we've
missed in this image. We're going to
move on to another image um for fear of
making this video 5 hours
long. Now, in this image, we have money
flying around. And if I just zoom in to
the actual money itself, you can see the
detail in the notes. Even this the notes
have serial numbers on it. Like that's
how insane Rockstar got with the
attention to detail. We can see the
tattoos look really realistic. And
obviously oil and sweat, whatever it
might be, you can use your own
imagination. It makes skin reflective
and light bounce off skin in a certain
way which is just incredible. I really
really think Rockstar have gone to the
next level. We can even see here that
this clasp like just the little bits of
attention to detail. We can also see a
character with their tongue out and also
teeth, lips and tongue all look
realistic. Games developers keep making
the mistake of making this look like
like a texture. Um it's hard to get this
right but clearly Rockstar have. Now,
luckily for my ad revenue, there isn't
actually anything else to really go over
in this image. Yo, guys, it's Cyber Boy
in the edit here. So, this video is
actually around an hour long, but I'm
uploading it as it is for now. The
second half will come in the coming
days. So, tomorrow morning, I'm moving
house, so everything's packed down. I'm
currently sat on the floor editing this
um with no furniture around me. So, I'm
sorry for this being a shorter video.
The second half of this video will be
coming out in the coming days. I just
thought if I don't get something out
now, you're not going to get a video for
maybe four or five days and I didn't
want to leave you all hanging. Um, of
course, I will be doing tearowns of
every single piece of material Rockstar
has released over the past well week
since trailer 2. Um, it will take a bit
of time, especially that they decided to
drop it all the week before I'm moving
house. So, that's fun. But, I just want
to say a very brief thank you to
everyone that supported the channel over
the past week. actually over the past
year. I started this channel just over a
year ago, about a year and a half ago,
and I have no words to express my
appreciation for all the support I've
had. And the past kind of 5 months in
particular, maybe even 4 months, has
been phenomenal. It's genuinely, and I
mean this from the bottom of my heart,
it's changed my life. So, I appreciate
all of you. And there's not much I can
really say to show my appreciation. But
the one thing I can do is promise you
that I will do my best to get out the
best content I can. And I feel like
posting half a video now is a bit of a
disservice to that. I would like to get
this fully finished, but I've been uh
painting the new studio all day. And
there's actually a whole half of the
studio you guys haven't seen, so you
will see that very shortly. But I've
been painting the new studio um the
second part of the studio. And obviously
I'm moving into the house near the
studio um tomorrow. So it's a very busy
time. I've been kind of spending 6 to 8
hours a day at the new house sorting
everything there, decorating, coming
back making videos, and not really been
getting much sleep over the past week.
So So although I'm excited for all the
stuff that Rockstar dropped, uh I am
human. Um, but yeah, no, you will be
getting a lot more videos from me. Next
two or three, maybe four days are a bit
hectic, but after that, I can assure you
there'll be daily uploads for at least
the following month. Um, I've got so
many video ideas planned. Uh, I'm
actually I don't know how I'm going to
get them all
done, but I'm loving this at the moment.
This is, you know, it's a lot of work
going into this, but it's really
difficult to express how this feels like
work cuz it doesn't Oh, you guys have
changed my life. You have changed my
life. So, this is the best thing ever
right now and I'm loving every second of
creating content and I
Yeah. All right. I'm going to end the
video now cuz I'm getting all sappy.
But, thank you so much for watching. If
you did enjoy, please make sure to
subscribe if you're not subscribed
already. And I'll see you all in the
next one. New beginnings on the cus. Not
too old to adjust. Old dog, new tricks.
Remember, I was just a pup. Dirty in my
cup. Clean soul, good karma is a must.
Still my shooter in the cut. I was stuck
inside a rut. In a rut. Played the game.
Made bank. Move G. Anything to get a
buck. You won't find me in the club.
🎮

New Trailer Coming Soon!

Rockstar teases new GTA 6 trailer dropping next week!

×